Anwendungsfach Informatik
| Name | Course Type | Name | Credits | ID |
|---|
| Grundlagen der Computergraphik | () Vorlesung | Basic Techniques in Computer Graphics | 6 | 537937 |
| () Übung | Basic Techniques in Computer Graphics | 0 | 536553 |
| Infinite Computations and Games | () Vorlesung | Infinite Computations and Games | 6 | 537617 |
| () Übung | Infinite Computations and Games | 0 | 537387 |
| Algorithmische Lerntheorie | () Vorlesung | Algorithmische Lerntheorie | | 557996 |
| () Übung | Algorithmische Lerntheorie (Übung) | 0 | 557997 |
| Komplexitätstheorie | () Vorlesung | Komplexitätstheorie | 6 | 557994 |
| () Übung | Übung zur Vorlesung Komplexitätstheorie | 0 | 557995 |
| Künstliche Intelligenz | () Vorlesung/Übung | Introduction to Artificial Intelligence | 6 | 537195 |
| Designing Interactive Systems I | () Vorlesung/Übung | Designing Interactive Systems I | 6 | 536803 |
| () Vorlesung/Übung | Designing Interactive Systems I (in Bonn) | 6 | 538143 |
| High-Performance Computing | () Vorlesung/Übung | Einführung in High-Performance Computing | | 538578 |
| Model Checking | () Vorlesung | Introduction to Model Checking | 6 | 537573 |
| () Übung | Introduction to Model Checking | 0 | 536600 |
| Machine Learning | () Vorlesung/Übung | Machine Learning | 6 | 537126 |
| High-performance Matrix Computations | () Vorlesung/Übung | High-Performance Matrix Computations | | 539790 |