Anwendungsfach Informatik
| Name | Course Type | Name | Credits | ID |
|---|
| Grundlagen der Computergraphik | () Vorlesung | Basic Techniques in Computer Graphics | 6 | 512062 |
| () Übung | Basic Techniques in Computer Graphics | 0 | 510608 |
| Infinite Computations and Games | () Vorlesung | Infinite Computations and Games | 6 | 511721 |
| () Übung | Infinite Computations and Games | 0 | 511488 |
| Effiziente Algorithmen | () Vorlesung | Effiziente Algorithmen | 6 | 521740 |
| () Tutorium | Effiziente Algorithmen - Übung | 0 | 521741 |
| Künstliche Intelligenz | () Vorlesung/Übung | Introduction to Artificial Intelligence | 6 | 511285 |
| Designing Interactive Systems I | () Vorlesung/Übung | Designing Interactive Systems I | 6 | 510869 |
| () Vorlesung/Übung | Designing Interactive Systems I (in Bonn) | 6 | 512284 |
| High-Performance Computing | () Vorlesung/Übung | Einführung in High-Performance Computing | | 512750 |
| Implementation of Databases | () Vorlesung/Übung | Implementation of Databases | 6 | 511755 |
| Model Checking | () Vorlesung | Introduction to Model Checking | 6 | 521373 |
| () Übung | Introduction to Model Checking | 0 | 521372 |
| Software-Architekturen | () Vorlesung | Software-Architekturen | 6 | 511591 |
| Machine Learning | () Vorlesung/Übung | Machine Learning | 6 | 511218 |
| High-performance Matrix Computations | () Vorlesung/Übung | High-Performance Matrix Computations | | 520981 |